Sunday, December 16, 2012

News Card 6


News card-6 ED 6060 Feliciano A. Belo
Teaching with Technology
How devices, software, and the Internet are changing the classroom dynamic.
Key topics in this category:
·         iPod
·         Mobile Learning
·         Games
·         apps
·         video games
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December 12, 2012 | 8:00 AM | By Katrina Schwartz

Trace Effects
The U.S. State Department is jumping into the ed-tech world with an online game meant to help teach “American English” to kids between the ages of 12-16 in more than 30 countries. Meant to provide players with a view of American life and culture different from the typical portrayal in movies, Trace Effects officially launches today. It’s part of a bigger effort from the Bureau of Education and Cultural Affairs (ECA) to revamp its website and materials to today’s technology, as well as offer an interactive tool to engage English learners abroad.
Trace Effects tells the story of Trace, an androgynous male character who returns from the future to visit the United States charged with changing the world for the better. If he’s unsuccessful, he won’t be able to return to his own time. Throughout the course of the game, Trace travels the U.S. to sites like New Orleans and the Grand Canyon, learning about the unique cultures, interacting with local people and completing missions. The missions are related to key themes woven throughout the game that include entrepreneurship, community activism, empowering women, science and innovation, environmental conservation, and conflict resolution. Students can choose Continue reading FILED UNDER: Teaching With Tech

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