News card-6 ED 6060 Feliciano A. Belo
Teaching with Technology
How devices, software,
and the Internet are changing the classroom dynamic.
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Trace Effects
The
U.S. State Department is jumping into the ed-tech world with an online game
meant to help teach “American English” to kids between the ages of 12-16 in
more than 30 countries. Meant to provide players with a view of American life
and culture different from the typical portrayal in movies, Trace Effects officially launches today. It’s part of
a bigger effort from the Bureau of Education and Cultural Affairs (ECA) to revamp its website and
materials to today’s technology, as well as offer an interactive tool to engage
English learners abroad.
Trace Effects tells the story of Trace, an androgynous male
character who returns from the future to visit the United States charged with
changing the world for the better. If he’s unsuccessful, he won’t be able to
return to his own time. Throughout the course of the game, Trace travels the
U.S. to sites like New Orleans and the Grand Canyon, learning about the unique
cultures, interacting with local people and completing missions. The missions
are related to key themes woven throughout the game that include
entrepreneurship, community activism, empowering women, science and innovation,
environmental conservation, and conflict resolution. Students can choose Continue reading →FILED
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